This program covers how to create computer animations using Anim8or (www.anim8or.com). Please keep in mind that this is not a tutorial on how to use Anim8or, but just on how to create computer animations.


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Video Transcription

Welcome to tinkernut.com’s video cast. In this video I am going to show you how you can make computer animations. Kind of like the one you see here, this is what I did a few months back. Now, please keep in mind that this is going to be a tutorial on how to make computer animations and not how to use the animating tools. So, we will go pretty fast. First thing you want to do is go to animator.com, click on Enter and then download and then just download the newest version of animator. And then whenever it is through downloading just extract the zip file and you will see an animator.exe icon. And then double click on that to start the program. To create a new project, go to File and New and we will get started. First thing you want to do is just select a shape like a circle or square, I am going to select a circle and then just drag that to the stage and then you can move it by using the different move objects to the left and you can also resize it, flip it over. You can experiment with those if you want. But the next thing that we want to do is add texture to it. So go to Options and materials. Double click on where it says “New,” select Defuse, load texture and then just select any type of texture you want. I am going to select an egg texture and then click “OK” and “OK” and then click “apply” and it is going to add that texture to your object. Then go to build and convert to mesh and select the points icon and you can see that it has converted it to different points. And you can select any one of these points and move them. So what I am going to do here is just kind to select multiple points and kind to measure around with this till I get it and kind to be into the shape of an egg. This is going to be an egg. So, just mess around with that, all the different points. You can select multiple points or just one point at a time and move them around. And then what you want to do is change the views and you can do that right clicking and where it says front and you can look at all the different angles to make sure each side looks like an egg and if it does not, you can change it. You could also go to all views and see all the different angles all at ones. All right, so the next thing we want to do is go to object and new to create another object. You can go to settings and object to change the name of it just so you can differentiate. This time we are going to add text. We are just going to put the word egg and then convert it to mesh like the other one and then just resize it. Now, if we look at this at a different angle, let us say ortho angle, you will see that it is flat. It is not 3D so what we can do is go to Build and Extrude and extrude it. I will just extrude to the length of ten. And then we can also -- I am not going to play a material to it but I am just going to change the color of this. We change it to blue and then just click “OK,” click “apply” and it is blue. All right, so we will go ahead and save it and the next thing we are going to do is go to Mode and Scene to create an animated scene. You can see here that you will have a camera. This camera is an object so you can move it around also. Then we go to Build, add object, add egg. And then we will do that again to add the word “egg” to the stage. And we can go to the camera view by selecting the camera angle or we can go back to front and what you want to do is move the camera to the position that you want the animation to start at. You can do this just by selecting different angles and using the move tools to move it around and then just go back to the camera view to make sure it is looking it exactly what you want it to look at. Here is an order you do, show all three of them. Just kind of mess around with that then I am going to save it and what we are going to do next to create animations. So click on the “key” icon. You will go out to about one second so select the one second block and what we will do is move the camera to the position that we wanted to be in after one second has passed. So I go to top and just kind to move the camera open and you wi